Isaac Mills
Isaac Mills
VFX / 3D Animator / Artist
Bozeman MT, United States of America

About

Isaac Mills is a passionate VFX Artist / animator who loves
to learn new skills and techniques. He loves to bring
life to characters and worlds and is always ready to
incorporate feedback to improve his work. He is a
resourceful problem solver and embraces any
challenge. He is self-motivated and a team player.

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Skills

2D AnimationDigital PaintingIllustration3D Animation3D ModelingUV MappingVFXTraditional ArtPBR Texturing

Software proficiency

After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Animate
Animate

Reel

Productions

  • Gameicontextfulldark
    • Video Game
      Box-Voyage
    • Year
      2020
    • Role
      Lead Artist / Animator / VFX
    • Company
      Capture Point Stone
  • Tempsnip
    • Video Game
      Descent of Champions
    • Year
      2019
    • Role
      Lead Artist
    • Company
      Ubisoft Montreal Gamelab Competition

Experience

  • 3D Animator / Artist / Team lead at Small team game development
    Burlington, United States of America
    August 2017 - May 2020

    3 Years of production and leadership experience in teams of 4 - 14 developers. Demonstrated strong communication skills both online and in-person. Developed clean and efficient pipelines for efficient asset implementation. Worked both in and out of engine to deliver the strongest possible visuals. Executed fun and engaging products in short development timelines.