Sgt. Blum
83,000 tris, game ready model rendered in marmoset.

83,000 tris, game ready model rendered in marmoset.

Wireframe

Wireframe

Final ZBrush Highpoly

Final ZBrush Highpoly

Initial Zbrush blockout and proportioning

Initial Zbrush blockout and proportioning

Redesign of initial shapes and helmet

Redesign of initial shapes and helmet

Painter initial materials blockout

Painter initial materials blockout

Sgt. Blum

3D Character sculpted in ZBrush and retopologized in Maya. Low poly was created with 3D animation in mind. 84k Tris, Four 4k texturesets.
This project was based on a concept by Ariel Perez, https://www.artstation.com/artwork/8O0Vq.

https://www.artstation.com/chrisc
https://www.artstation.com/arielp